VIRTURA SpacePort Virtura  VisualArt Virtura Join













WE ARE VIRTURA














VIRTURA, an art collective focused on digital spatial experiences and music visualization.

Founded in 2021 at Shanghai M50 Art District,
operating as a non-hierarchical creative unit.

Began public exhibitions in 2023,
dedicated to transcending traditional creative boundaries.

August 2024, participated in "UFO Terminal Loading... Creative Camp",
exploring temporal themes through immersive experience with "TIMER".

November 2024, exhibited at "UFO Terminal Loading... Authority 2",
alongside artists Raven Kwok and Ma Shihua.

Specializes in large-scale LED panoramic creation using Blender,
with extensive experience in spatial mapping and visual calibration.

Team members' works have been featured at
West Bund Art Fair, Shanghai Fashion Week,
and Shenzhen Light Art Festival.

Plans to expand international art exchange programs in 2025,
exploring new possibilities in digital media and contemporary culture.















VIRTURA





 At VIRTURA, we believe concepts should not remain mere imagination.   

         
transforms concepts into accessible online experiences

                SpacePort serves as a digital portal, unlocking infinite possibilities for creators. Here, digital space becomes the most powerful creative resource, transcending the constraints of time, space, and reality, making the impossible possible.       

     
non-hierarchical team of artists

                Creativity needs no hierarchical constraints, great works spring from pure creative force. When creators express freely, brilliance naturally emerges.            


SpacePort & VisualArt

                One offers an infinite canvas in digital space, the other explores next-generation perceptual experiences. Beyond the limitations of singular media, embracing multi-dimensional perception, not just the resonance of visuals and sound, but redefining the boundaries of human perception.            


 This is VIRTURA:

                Opening infinite digital possibilities for creators,
               exploring a new era of perceptual evolution.    

Member




Ewan Qian /钱誉文
Birth / 1998
ewanqian.site

Based in Shanghai, Ewan is a Digital Space Experience & New Media Visual Artist specializing in spatial computing and digital space experiences, exploring the boundaries between virtual and reality through cutting-edge technology. He founded a non-hierarchical artist collective and led experimental projects such as a virtual space station. His work spans digital installations, audio-visual interactions, VR/Spatial Computing, and AI-driven content creation. Specializes in large-scale LED panoramic creation using Blender, with extensive experience in spatial mapping and visual calibration.

Recent highlights include the LED installation Time Controller exhibited at "Loading... Authority 2" in UFO Terminal, West Bund Shanghai, alongside artists Raven Kwok and Ma Shihua (2024), urban exploration workshop Dérive featuring spatial models visualized on Apple Vision Pro based on point cloud and Gaussian splatting data, and his award-winning electronic theater piece at ChinaGraph 2024. His video artwork Ether Fragments was selected for Dream Video Unit at West Bund Art Fair (2023), while completing multimedia production for @onefive LIVE in Osaka and Tokyo. Other notable works include multimedia productions for Kohler's 125th anniversary, China Mobile Migu's Olympics campaign, and visual design for Tan Dun's Water Music at Laeiszhalle Hamburg (China Time 2022).



Minxuan Huang  /黄敏萱
Birth / 2001


Based in London, Minxuan is a multidisciplinary artist specializing in computational arts and computer vision, blending her background in film with cutting-edge digital technologies. She holds a master’s degree in Computational Arts from Goldsmiths, University of London. Minxuan’s work explores the intersection of film, interactive art, and emerging technologies, using tools such as P5JS, Python, ml5, and TouchDesigner to create interactive visual experiences.

Her debut independent film HOURGLASS (沙巢) was selected and awarded at multiple international film festivals, including the Tallinn Black Nights Film Festival, IM Cross-Strait Youth Film Festival, and the Beijing International Film Festival, where it won the New Blood Award. Minxuan’s work in film continues to inform her artistic practice in digital and interactive mediums.
Recent highlights include her participation in public exhibitions in London and her ongoing exploration of audiovisual interaction through the combination of TouchDesigner and P5JS. Her artistic vision focuses on the fluidity of time, the fragmentation of memory, and the reassembly of moments through dynamic visual effects and particle systems. She is dedicated to pushing the boundaries of digital art and interaction to create immersive, thought-provoking experiences.



Sihui Xu /许思慧
Birth / 1999
xxxsihui

Based in Shanghai, graduated from the China Academy of Art with a major in Art and Technology. As an interaction and visual designer in the field of new media art, she excels in using emerging digital media to create immersive interactive experiences. Her work spans various forms including interactive installations, mixed reality games, and 3D videos.

Her works have been exhibited at significant venues such as the Power Station of Art in Shanghai, Shenzhen Design Week, and Zhejiang Exhibition Hall. She contributed to the multimedia design of projects like the "Vacation In Solar System" space exploration park. Working at a commercial exhibition multimedia company, she focuses on designing exhibitions, which have gained widespread acclaim for their creativity and popularity.


Hao Xu  /徐昊
Birth / 1999


Independent musician, member of the Electronic Music Committee of Chinese Musicians Association and Henan Popular Music Association. Currently pursuing a master's degree in Computer Music Composition at Wuhan Conservatory of Music. His works have received multiple awards both domestically and internationally. Focused on experimental electronic music creation.

Honorary Gold Award (First Place) in the Electronic Composition Category at the 2024 Malaysia Chinese Cultural Arts Federation International Composition Competition, and Second Prize for Outstanding Music at the Chinagraph 2024 Electronic Theater.



Xuan Shen  /沈轩
Birth / 1983


Curator, digital artist, currently residing in Shanghai. He serves as the Vice President of the Shanghai Multimedia Industry Association and is a guest mentor at the School of Visual Communication, China Academy of Art. He graduated with a bachelor's degree from the Department of Visual Communication at the China Academy of Art and obtained his master's degree in Sociology from Université Jean Moulin Lyon 3 in France. Since 2006, he has been actively engaged in digital media art creation, spatial design, and curatorial management.

His studio has led the curation or design of numerous works that have been featured in cultural tourism landmarks and commercial art spaces, such as the "Wuhan Revival Art Center," "Wufangzhai Seasonal Food Workshop at Nanhu Tiandi in Jiaxing," "Oriental Pearl Space Capsule in Shanghai," "Grand Canal Digital Poetry Road Experience Center," "Louvre Phantom Art Exhibition," "TODTIME Time Corridor Public Art Exhibition," "Dunhuang Starry Sky Theme Exhibition," and the "New Development Bank Headquarters Exhibition Hall." He was awarded the 2023 MIA Multimedia Influencer of the Year and served as a judge for the 2023 First Shanghai Jing'an International Light and Shadow Art Festival.


XiaoYao Ma /马逍遥
Birth / 2000
xiaoyaoma.com

Based in Shanghai and Beijing, this multidisciplinary artist graduated from the Royal Academy of Art, The Hague, with a Bachelor of Arts in Interactive/Media/Design. Her work explores the boundaries between virtual and real, often integrating technology to question reality and create thought-provoking experiences. Passionate about computational thinking, she uses self-alienation as a tool to craft immersive, dimension-transcending narratives through digital media and audiovisual design.

Xiaoyao has experience as an artist and designer working over several locations and organisations. She ran her owndesign company as a frelance artist the Netherlands. She also contributed to the 2022 Beijing Winter Olympics Opening Ceremony using GLSL in Touch Designer for animations and material effects during her time working at CAOYUXI STUDIO.  She has exhibited internationally, including The Data Flaneur, an interactive light installation funded by the Province of South-Holland, and Persona: Signal , an audiovisual narrative at Shanghai’s West Bund Tank Art Center.


YiTong Wu /吴旖彤
Birth / 1998



None .

VIRTURA
(Visual Art & Space Port)









视觉艺术与空间体验的
跨学科创作平台


VIRTURA是一个发起于上海M50艺术区、专注于数字空间体验与音画互动视觉艺术的跨学科创作团队。


自2021年成立以来,我们始终致力于在科技、艺术与空间体验的交汇点上探索新的表达方式,通过持续的研究、创作与展览,重新定义数字空间的意义与可能性。


VIRTURA 第一阶段 TIMER 暂时告一段落

接下来火速赶到现场的是

研讨项目代号Noösphere by VIRTURA

Noösphere 这个概念源自法国哲学家泰亚尔·德·夏尔丹(Pierre Teilhard de Chardin),

由希腊语 "noos"(意为"心智")和"sphere"(意为"层面、领域")组成。

它表示人类理性思维活动及其产物所形成的"心智圈"或"认知领域",是继地球的"岩石圈"(地壳)、"生物圈"(生命层)之后进化出的更高阶的存在层次。    

在泰亚尔看来,随着人类社会文明的不断发展,尤其是信息技术的兴起,个体的认知思维将逐步突破时空限制,在全球范围内高度关联互动,进而形成一个围绕地球的"集体意识"网络,即 Noösphere。

它象征着人类理性认知能力的觉醒和升华。

因此,将 Noösphere 作为 VIRTURA 在 2024 年的研讨代号,寓意着探索如何借助前沿科技,推动个体"认知进化",最终形成交互关联、协同增强的"集体智慧"。

这与 VIRTURA 一直倡导的"Cognitive Evolution"理念不谋而合。

选用 Noösphere 作为代号,不仅彰显了 VIRTURA 在人工智能、认知科学等领域的前瞻性思考,更体现了其将技术创新与人文关怀相结合的独特视角。

期待研讨会能碰撞出更多智慧的火花,为人类认知的进化贡献力量。




我们的使命
我们相信数字空间不仅仅是对现实世界的静态复制,而应成为个体记忆与情感的容器、群体互动的载体,以及跨越虚拟与现实界限的体验平台。


我们致力于将抽象的记忆、情感与知识,通过视觉艺术、声音互动、AI技术与沉浸式空间设计转化为可真实体验的数字生态系统。













团队专长与创作实践

我们的创作涵盖实时音画互动、多媒体沉浸式空间、数字空间的情感化设计与长期记忆构建。


团队成员拥有跨学科的专业背景,包括空间计算、视觉艺术、新媒体设计、音乐创作和人工智能应用等领域,尤其擅长:



  • 利用Blender进行大型LED全景创作,结合空间映射、视觉标定与实时渲染技术,创造沉浸、互动的视觉体验。

  • 运用高斯溅射(Gaussian Splatting) 和AI驱动的空间重建技术,实现更真实、更具情感联结的空间呈现。

  • 结合人工智能语言模型 API、Unity、TouchDesigner等工具,构建具有长期记忆与情感推理能力的持久性数字空间体验。

  • 在创作过程中融入具身认知理论、空间社会学和扩展认知理论,赋予数字空间更深层次的情感与社会意义。







持久性数字艺术空间


我们的核心项目是建立一个具备长期记忆、动态演化与AI驱动的持久性数字艺术空间。



这一空间由多个计算与视觉层次构成:

  • 人工智能模型层: 后台持续推理计算,维护概念的语义网络,作为空间的智能根系。

  • 信息流动与记忆层: 通过粒子动画、生长的植物等视觉隐喻表现记忆与信息的流动、演变和持久性。

  • 推理与逻辑链层: 可视化逻辑关联与推理过程,帮助用户理解复杂思维路径。

  • 自组织动态模拟层: 以康威生命游戏等算法模拟自组织与演化,创造空间的有机生长状态。

  • 多媒体沉浸层: 粒子动画、声音交互与视觉反馈融合,增强空间的生命感与沉浸感。

  • 交互响应层: 提供直观的交互体验,记录用户行为并融入空间的长期记忆系统。





. 完整的交互体验设计流程 

我们将抽象概念转化为可访问、可互动的在线体验:



  • 引入阶段: 通过电影级别的视觉与声音设计引导用户进入空间,建立情感联结。

  • 探索与互动阶段: 用户可自由地在空间中探索,触发记忆节点与概念网络,感受实时的视觉与声音反馈。

  • 沉浸与记忆构建阶段: 空间通过交互行为建立持久记忆,用户的体验过程将被保存并影响空间未来的演化。

  • 结束与分享阶段: 用户可保存并分享体验结果,空间将持续进化,吸引用户反复访问并持续共同成长。




近期展览与国际合作

我们的作品曾在上海西岸艺术博览会、上海时装周、深圳光影艺术季等多个场合亮相。



2024年,我们的作品“Timer 控时者”与艺术家Raven Kwok、马仕华共同展出于UFO Terminal Loading系列展览中呈现沉浸式体验作品。



2025年,我们计划进一步扩大国际艺术交流网络,加强与伦敦、柏林、东京等地的艺术机构合作,共同探索数字空间、视觉艺术与当代文化的创新路径。







未来展望 

展望未来, 我们将持续探索人类感知的边界,打破虚拟与现实的界限,通过数字空间平台为创作者、研究人员和公众提供一个多维度、多感官的互动场域,推动新媒体艺术与空间体验的前沿实践。















VIRTURA 

为创作者开启无限的数字可能性,

探索感知进化的新时代。


"TIMER: Where Time Slips Through Our Fingers" - An Audiovisual LED Installation by VIRTURA at UFO Terminal






























This video showcases our work "TIMER" Part 1, created for the 2024 UFO Terminal Loading... Creative Camp and exhibited on the immersive LED curved screen at UFO Terminal.
















[Work Background]
For "Loading... Authority 2" exhibition, VIRTURA presented an intricate audio-visual interactive piece. Initially developed as a point cloud visualization synced with music, the work was later optimized for the curved LED screen environment. The installation envelops viewers in an immersive temporal experience, placing them within a metaphorical giant clock where time flows like sand through fingers.











[Musical Design]
Following a symmetrical structure (A-B-C-B'-A'), the composition blends metallic, water, and electronic sound elements. The consistent clockwork sounds throughout emphasize the temporal controller's ability to manipulate time - from chaos to order, acceleration to pause, reverse to deceleration. Special attention was paid to audio-visual synchronization, creating a unified sensory languag












[Visual Presentation]
Utilizing Blender 4.2 Eevee renderer's advanced features, including screen space ray tracing and motion blur, the visuals draw inspiration from musical impact and otherworldly spatial concepts. Through audio waveform detection, point cloud geometry, and shading effects, we created a dynamic visual universe. The exhibition version features reimagined particle flow effects that glide with the music like grains of time.












[Exhibition Details]
"Loading... Authority 2" at UFO Terminal
November 2-24, 2024
UFO Terminal (Tank 1, Shanghai Oil Tank Art Park)
2398 Longteng Avenue, Xuhui District, Shanghai









Featured Artists:
4399 Players (Zhang Yixue, Huang Buwan, Li Yuchan, Weng Zheying)
He Ye
Lin Ye
Ma Shihua
Raven Kwok x 3ASiC
Shuang Qi
VIRTURA (Xu Hao, Qian Yuwen, Xu Sihui)
Wang Changcun
Wei Hao
Zhao Boxiong x Zhang Chu


VIRTURA(SpacePort)
transforms concepts into accessible online experiences.



VIRTURA(SpacePort) Architecture is a revolutionary digital space platform that transforms physical architectural concepts into accessible online experiences. As a cutting-edge intellectual and cultural equipment, it offers a multifunctional digital ecosystem for creators, researchers, and users. Virtura 2114 places special emphasis on perceptual experience design, aiming to provide users with immersive and highly interactive digital space experiences.

The project is dedicated to creating replicable and portable success models, nurturing talent at all levels through virtual courses, workshops, and mentorship programs. It serves not only as a virtual research center but also as a hub for interdisciplinary innovation, promoting technology sharing and collaboration through maintaining open-source repositories and organizing creation marathons.



VIRTURA(VisualArt)
non-hierarchical team of artists.



VIRTURA(VisualArt) , an art collective focused on digital spatial experiences and music visualization.

Founded in 2021 at Shanghai M50 Art District,
operating as a non-hierarchical creative unit.

Began public exhibitions in 2023,
dedicated to transcending traditional creative boundaries.

August 2024, participated in "UFO Terminal Loading... Creative Camp",
exploring temporal themes through immersive experience with "TIMER".

November 2024, exhibited at "UFO Terminal Loading... Authority 2",
alongside artists Raven Kwok and Ma Shihua.

Specializes in large-scale LED panoramic creation using Blender,
with extensive experience in spatial mapping and visual calibration.

Team members' works have been featured at
West Bund Art Fair, Shanghai Fashion Week,
and Shenzhen Light Art Festival.

Plans to expand international art exchange programs in 2025,
exploring new possibilities in digital media and contemporary culture.